Hello again.  Seems like I’ve been gone for a while but I’ve just been grindin’, grindin’, grindin’.  So all of the studio projects are rolling full fledge now and we are getting stuff done.  I’ve been very busy troubleshooting/developing my spider project and have some exciting renders and feedback to post about it later this evening.  Have decided to scrap the Maya Fur (aka Maya Tubes) because the LOD when you are close to the camera just SUCKS!!!  So by a recommendation of my buddy Adam Flynn I am going to render the Maya Fur with Renderman for Maya which seems to do the trick.  I’ll be posting before/after so we can all see the difference.  You are also able to render with DeepShadows which I will demonstrate later on.

Secondly, I am working hard on Jordan Rempel’s senior project with the submarine.  Am painting all the textures on that, just got it UVed last night and started painting this morning.  We will be seeing DRASTIC progress on that by Friday.  Check out his progress over on his blog for lighting/camera setup and so on.

until then………….